Fast Travel Games is a VR game developer and publisher based in Sweden, founded by industry leading veterans. We've created critically acclaimed games such as Apex Construct, The Curious Tale of the Stolen Pets and Wraith: The Oblivion - Afterlife, with Cities: VR. We are developers and publishers of both internal and third-party titles set in beautiful, rich and immersive worlds. We are very proud of our FTG culture and as we are looking to expand the family with another VFX-Artist we hope to find a candidate that will contribute to that culture and our ambitious studio goals and vision as we continue to grow.
About the role
As a VFX Artist you’ll need to take on a variety of tasks, such as
Creating high quality VFX using Unreal Engine, for current and new titles.
Work closely with other VFX artists, Technical Artists and Art Directors to maintain as well as push the style and quality of our games.
Continuously refine the VFX creation pipeline.
Ownership and influence over your own time and workflow
Knows how to create visual effects in real-time game engines
Technical setup, integration, and troubleshooting of VFX in game engines.
Ability to communicate independently with other creatives and stakeholders.
Comfortable using the tools of the trade, be it Photoshop, Maya, in-engine FX systems, or other software.
Creating VFX in various ways, using different approaches. 3D, particle systems, physics, ribbons, simulations, flip books… you name it, all of it is exciting to you.
Being able to hit established art targets in various styles.
Fluent verbal and written english
Nice to have
Shipped titles as a VFX artist
Experience authoring custom materials and graphics shaders
Skills in other related disciplines, like illustration, modeling, animation, or technical art
About Fast Travel Games
We are a VR game developer based in Stockholm, founded by industry veterans, creating games set in beautiful rich worlds, full of immersion and where great narratives have a natural home.
We are on a mission to create world-class VR gaming experiences, and believe VR will have as profound a change to gaming as when mobile games started getting traction in the early 2010s. As creators, we believe focusing solely on VR is necessary to craft revolutionary new ways of play.
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